07 / Digital Health, Gamification & Consumer Tech
Royal Training.
Gamified Fitness Training App — Beta Prototype
Rol
Product Architect & Founder

El proyecto
De la idea a la ejecución.
El desafío
Traditional training apps are monotonous and show very high abandonment rates due to a lack of psychological incentives and dynamic feedback.
Estrategia y rol
Designing structured training systems combined with gamification mechanics and animated virtual coaches. Defining UX/UI flows, retention habit loops, and character/mascot design for emotional engagement. Preliminary technical architecture for athletic metrics tracking and user progression.
Impact & deliverables
Complete interactive product prototype, validated user mechanics, and brand assets ready for user testing.
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